ABOUT THE PROJECT
The challenge with this project was to develop a solution to increase productivity at the workplace. We used the design thinking process to tackle this challenge.
Our research process began online by performing internet research. We were trying to better understand how are people productive or not at work. We found out the lack of productivity at work is mostly associated to “stress.” We continued the process with internet research, gathering information from various “stress at work” related reports and articles. We also performed qualitative research, including participant observation, in-depth interviews, and qualitative research with online surveys. Our team of MBA designer students compiled information from 50 participants from 5 different work environments, and 45 survey respondents.
After we gathered enough information about the workforce, we started defining what were some of the fundamental main problems causing them to be stressful at work. We tried to simplify the complex issues causing stress at work to create a point of view. In creating a point of view, our team tried to be aware of the feelings and emotions, and to understand what were people at work experiencing on a day to day.
We performed a variety of brainstorming sessions about connecting productivity, stress, and people at work. The main goal with the brainstorming sessions were to come up with various solutions for our users. We continued performing brainstorming sessions and going back to our research data, to land to the point that people at work are so busy that they can’t remember to perform basic human needs such as drinking water and standing. After various intents, we came up with the idea of a physical bracelet reminder.
We got a few wristbands and glued to them to small pieces of paper with the following symbols: water, moon, eye, and arrow.
We put the wristband prototypes on 15 people, including ourselves for a day. Then we gathered feedback by asking the users about how they felt, what they did, and if they would like to have something like this. With the feedback, we went back and sketched a more polished version of the bracelet reminder, which we decided to call “Hablet.”
See our final presentation below.